Objects: General

General objects many times use the same codes as their counterparts. Below is a list of the object types (except armor, clothing, and weapons, found on their own respective pages) found on Dawn, and a format for each one. Consult the Builder's Guide for more information on certain object attributes, like "flags", "material", etc.

Click on these links to go to the specific object type you choose:

[ boat | container | drink | food | fountain | furniture (no-take) | furniture (take) | gem | instrument ]
[ jewelry | key | light | map | money | pill | portal | potion | ring ]
[ scroll | sheath | staff | trash | treasure | trophy | wand | warp_stone ]

Boat


#
boat object~
[short description]~
[long description]~
[material]~
boat 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
boat object~

~

Container


#
container object~
[short description]~
[long description]~
[material]~
container 0 AOz
[max weight] [flags] [key vnum] [single object max weight] [weight multiplier]
[level] [weight] [cost] P
E
container object~

~

Drink


#
drink object~
[short description]~
[long description]~
[material]~
drink 0 AOz
[maximum amount of liquid] [current amount] [liquid type] [settings] 0
[level] [weight] [cost] P
E
drink object~

~

(note: players drink "12" of a liquid, so generally make the max amount a
 multiple of "12", i.e. 24, 36, 48, etc.)

Food


#
food object~
[short description]~
[long description]~
[material]~
food 0 AOz
[fullness time] [hunger time] 0 [0, or A for poison] 0
[level] [weight] [cost] P
E
food object~

~

Fountain


#
fountain object~
[short description]~
[long description]~
[material]~
fountain 0 z
[maximum amount of liquid] [current amount] [liquid type] 0 0
[level] [weight] [cost] P
E
fountain object~

~

(note: fountains as a rule are no-take. also, because they are fountains,
 their liquid amounts are generally set to high levels.)

Furniture, Non-takable


#
furniture object~
[short description]~
[long description]~
[material]~
furniture 0 z
[# of people] [max wt# of people] [flags] [heal] [mana]
[level] [weight] [cost] P
E
furniture object~

~

Furniture, Takable


#
furniture object~
[short description]~
[long description]~
[material]~
furniture 0 AOz
[# of people] [max wt# of people] [flags] [heal] [mana]
[level] [weight] [cost] P
E
furniture object~

~

Gem


#
gem object~
[short description]~
[long description]~
[material]~
gem 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
gem object~

~

Instrument


#
instrument object~
[short description]~
[long description]~
[material]~
instrument 0 AOz
[spell level] [max charges] [current charges] [spell name] 0
[level] [weight] [cost] P
E
instrument object~

~

Jewelry


#
jewelry object~
[short description]~
[long description]~
[material]~
jewelry 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
jewelry object~

~

Key


#
key object~
[short description]~
[long description]~
[material]~
key 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
key object~

~

Light


#
light object~
[short description]~
[long description]~
[material]~
light 0 APz
0 0 [light duration] 0 0
[level] [weight] [cost] P
E
light object~

~

Map


#
map object~
[short description]~
[long description]~
[material]~
map 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
map object~

~

Money


#
money object~
[short description]~
[long description]~
[material]~
money 0 AOz
[silver value] [gold value] 0 0 0 0
[level] [weight] [cost] P
E
money object~

~

Pill


#
pill object~
[short description]~
[long description]~
[material]~
pill 0 AOz
[spell level] [spell name] [spell name] [spell name] [spell name]
[level] [weight] [cost] P
E
pill object~

~

Portal


#
portal object~
[short description]~
[long description]~
[material]~
portal 0 AOz
[charges] [exit flag] [gate flag] [room vnum] 0
[level] [weight] [cost] P
E
portal object~

~

Potion


#
potion object~
[short description]~
[long description]~
[material]~
potion 0 AOz
[spell level] [spell name] [spell name] [spell name] [spell name]
[level] [weight] [cost] P
E
potion object~

~

Ring


#
ring object~
[short description]~
[long description]~
[material]~
ring 0 ABz
[power of ring] 0 0 0 0
[level] [weight] [cost] P
E
ring object~

~

Scroll


#
scroll object~
[short description]~
[long description]~
[material]~
scroll 0 AOz
[spell level] [spell name] [spell name] [spell name] [spell name]
[level] [weight] [cost] P
E
scroll object~

~

Sheath


#
sheath object~
[short description]~
[long description]~
[material]~
sheath 0 ASz
0 0 0 0 [weight multiplier]
[level] [weight] [cost] P
E
sheath object~

~

Staff


#
staff object~
[short description]~
[long description]~
[material]~
staff 0 AOz
[spell level] [max charges] [current charges] [spell name] 0
[level] [weight] [cost] P
E
staff object~

~

Trash


#
trash object~
[short description]~
[long description]~
[material]~
trash 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
trash object~

~

Treasure


#
treasure object~
[short description]~
[long description]~
[material]~
treasure 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
treasure object~

~

Trophy


#
trophy object~
[short description]~
[long description]~
[material]~
trophy 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
trophy object~

~

Wand


#
wand object~
[short description]~
[long description]~
[material]~
wand 0 AOz
[spell level] [max charges] [current charges] [spell name] 0
[level] [weight] [cost] P
E
wand object~

~

Warp Stone


#
warp stone warp_stone object~
[short description]~
[long description]~
[material]~
warp_stone 0 AOz
0 0 0 0 0
[level] [weight] [cost] P
E
warp stone warp_stone object~

~